Items where Division is "Schools > Arts and Creative Industries > Creative Technologies" and Year is 2018

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Number of items: 8.


Barnard, D. (2018). fanSHEN’s Looking for Love: A Case Study in how Theatrical and Performative Practices Inform Interactive Digital Narratives. Paper presented at International Conference on Interactive Digital Storytelling, Dublin, Ireland, 5 Dec 2018 - 8 Dec 2018. Springer, Cham. doi:


Hammond, P. (2018). When frames collide: ‘Ethnic war’ and ‘genocide’. Media, War and Conflict, 11(4), 434-445. doi:


Jackson, L.H., and Glowacki, M. (2018). Observing High Technology Firms and Creative Audiences. In H. Van den Bulck, M. Puppis, K. Donders, and L. Van Audenhoven (Eds.), The Palgrave Handbook of Methods for Media Policy Research. Palgrave Macmillan.


Rietveld, H.C. (2018). Dancing in the Technoculture. In S. Emmerson (Ed.), The Routledge Research Companion to Electronic Music: Reaching Out With Technology (113-134). New York (USA) and London: Routledge.

Rietveld, H.C. (2018). Machine possession: Dancing to repetitive beats. In C. Levaux, and O. Julien (Eds.), Over and Over: Exploring Repetition in Popular Music New York and London: Bloomsbury Academic.

Rietveld, H.C., and Henriques, J. (2018). Echo. In M. Bull (Ed.), The Routledge Companion to Sound Studies New York and London: Routledge New York (USA) and London: Routledge.

Rietveld, H.C., and Kolioulis, A. (2018). Detroit: Techno City. In B. Lashua, S. Wagg, K. Spracklen, and M.S. Yavuz (Eds.), Sounds and the City: Volume 2 New York (USA), London (UK), Zug (Switzerland): Palgrave Macmillan. doi:

Rietveld, H.C., and Lemon, A. (2018). The Streetfighter Lady: Invisibility and Gender Role - Play in Game Composition. Paper presented at DiGRA ITALIA 2018: "Women, LGBTQI & Allies: Videogiochi e identità di genere", Palermo, Italy, 1 June 2018. DiGRA Italia.

This list was generated on Tue Dec 11 04:06:06 2018 GMT.